UI Feedback Needed!
FNAF REWRITTEN: 87 » Devlog

Hey everyone! I'm making changes too the UI in the next update!
In the image I increased the size of the camera UI to make buttons easier to press, is this too big? I'm not sure how much of the screen players are ok with having obscured, all of the gameplay important visuals are not blocked by it but some environments might be harder to see.
Also! now's a good time for any other feedback regarding any of the game's UI!
Get FNAF REWRITTEN: 87
FNAF REWRITTEN: 87
FNAF Rewritten: 87 is a re-imagining of FNAF 2 that aims to make major changes to the story
| Status | In development |
| Author | Dot-e |
| Tags | 3D, Fangame, Five Nights at Freddy's, Horror, No AI, Unity |
| Languages | English |
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Comments
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Hmm, at most, I think the option for rectangular camera icons and a circular music box wind up meter would be neat.
Besides that, I'm honestly not sure what else could require a change. Maybe allow for some keyboard binds to some actions. Spacebar to pull up the camera maybe. Another key for the flashlight, at least on the cameras. Maybe a key for the mask too.
I think as long a it is changeable in the options any change would be great
bigger buttons would be nice, and maybe the camera flashlight can have a keybind?
I think the size of the camera UI is perfect
Honestly I think the map is a bit too big now, maybe upscale just the buttons?
I think it is okay but maybe you could make the numbers and text a little bit transparent too.